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Process-Based Perspectives
on Motivation
I. The Equity Theory of
Motivation.
Equity theory, introduced by J.
Stacey Adams, is based on the simple premise that people
want to be treated fairly. Equity is the belief that one
is being treated fairly in relation to others; inequity
is the belief that one is being treated unfairly
relative to others. Equity theory is derived from social
comparison processes.
A. Forming Equity Perceptions
1. People form equity perceptions in a four-step
process.
a) Evaluation of self—the individual evaluates how he or
she is treated by the organization.
b) Evaluation of comparison-other—the individual
evaluates how a “comparison-other” is being treated.
c) Comparison of self with other—the individual compares
the treatment of self and that of the other.
d) Experience of feelings of equity or inequity—as a
consequence of the comparison, the individual tends to
perceive either equity or inequity.
2. Adams describes the equity
comparison process in terms of input/outcome ratios.
Inputs are an individual’s contributions to the
organization; outcomes are what the person receives in
return. The inputs and outcomes of self and other are
based on both perceptions and objective data. The person
compares his or her own input-to-outcome ratio with the
corresponding ratio for the comparison-other
.
B. Responses to Equity and Inequity. (Refer to
Figure 6.1 below.)
1. A perception of equity motivates a person to maintain
the status quo. A person who feels inequity is motivated
to reduce it; the greater the inequity, the stronger the
level of motivation.
2. People use six common methods to reduce inequity.
a) Change inputs
b) Change outcomes
c) Alter perceptions of self
d) Alter perceptions of other
e) Change the object of comparison
f) Leave the situation

C. Evaluation and Implications
1. The Research Evidence. Most studies of equity
theory have focused on pay as the outcome and the
quality and/or quantity of worker output under
conditions of overpayment and underpayment. In
conditions of underpayment, there is fairly consistent
support for equity theory. When people are paid on a
per-hour basis, they tend to reduce their inputs by
decreasing quality while simultaneously increasing their
outcomes by producing more units of work. When people
are paid by the hour, the theory predicts an increase in
quality and quantity if the person feels overpaid and a
decrease in quality and quantity if the person feels
underpaid. Research evidence provides stronger support
for responses to underpayment than to overpayment.
However, some people are more sensitive than others to
perceptions of inequity.
2. Managerial Implications of Equity Theory. For
managers, the most important implication of equity
theory concerns organizational rewards and reward
systems. Equity theory holds three basic messages for
management.
a) Everyone in the organization needs to understand the
basis for rewards.
b) A variety of inputs and outcomes must be taken into
account when examining individuals’ views of rewards.
c) People base their actions on their perceptions of
reality.
II. The Expectancy Theory of Motivation
A. The Basic Expectancy Model. Expectancy theory
was first applied to motivation in the workplace by
Victor Vroom. The theory concerns how individuals choose
among alternative behaviors. It assumes that motivation
is a function of how much we want something and how
likely we think we are to get it.
1. The basic steps of expectancy theory are effort,
performance, and outcomes. (Refer to Figure 6.2 below.)

2. Performance is a joint function
of effort, environment, and ability.
3. Expectancy theory emphasizes the linkages among these
elements and describes them in terms of expectancies and
valences.
a) Effort-to-Performance Expectancy. This is the
individual’s perception of the probability that effort
will lead to performance. The probability may range from
0 to 1.0, where 1.0 indicates the individual is
absolutely certain that the outcome will occur.
b) Performance-to-Outcome Expectancy. This
is a person’s perception of the probability that
performance will lead to certain other outcomes. The
probability may range from 0 to 1.0, where 1.0 indicates
the person is absolutely certain that performance will
lead to certain other outcomes.
c) Outcomes and Valences. An outcome is anything
that might possibly result from performance. A valence
indicates how attractive or unattractive any given
outcome is to any given person. Valences for outcomes
may be positive or negative and will vary from one
person to another.
4. For motivated behavior to occur, the following three
conditions must be met.
a) The effort-to-performance expectancy must be well
above zero.
b) The performance-to-outcome expectancy must be well
above zero.
c) The sum of all the valences for the potential
outcomes relevant to the person must be positive.
B. The Porter-Lawler Model. This modification of
expectancy theory asserts that under the right
conditions, high levels of performance may lead to
satisfaction. (Refer to Figure 6.3 below.)

1. At the beginning of the motivational cycle, effort is
a function of the value of the potential reward for the
employee (its valence) and the perceived effort-reward
probability (an expectancy).
2. Effort then combines with abilities, traits, and role
perceptions to determine performance.
3. Performance results in intrinsic and extrinsic
rewards. Intrinsic rewards are intangibles, such as a
feeling of accomplishment. Extrinsic rewards are
tangible outcomes such as pay and promotion.
4. On the basis of the individual’s perception of the
value of his or her performance to the organization, the
person forms an impression of the equity of the rewards
received for that performance.
5. If the rewards are regarded as equitable, the
employee feels satisfied.
6. In subsequent cycles, satisfaction with rewards
influences the value of the rewards anticipated.
Further, actual performance following an effort
influences future perceived effort-reward probabilities.
C. Evaluation and Implications
1. Research Evidence. Several studies have
supported various parts of the theory. Expectancy theory
is so complicated, however, that researchers have found
it quite difficult to test. Still, the logic of the
model, combined with the consistent, if modest, research
support for it, suggests the theory has much to offer.
2. Implications for Managers. Nadler and Lawler
summarized the implications of expectancy theory for the
practicing manager as follows.
a) Determine the primary outcomes each employee wants.
b) Decide what levels and kinds of performance are
needed to meet organizational goals.
c) Make sure the desired levels of performance are
possible.
d) Link desired outcomes and desired performance.
e) Analyze the situation for conflicting expectancies.
f) Make sure the rewards are large enough.
g) Make sure the overall system is equitable for
everyone.
III. Learning and Motivation
A. How Learning Occurs.
Learning is a relatively permanent change in behavior or
potential behavior that results from direct or indirect
experience. Learning involves change. Such change may be
good or bad. The change brought about by learning tends
to be long-lasting. Learning affects behavior or
potential behavior. The changes brought about by
learning result from direct or indirect experience.
Vicarious learning is indirect learning through the
experiences of others.
1. The Traditional View: Classical Conditioning.
Classical conditioning is the foundation for
contemporary approaches to learning. Ivan Pavlov
developed the concept of classical conditioning through
a series of experiments involving dogs. The premise is
that if a conditioned stimulus is repeatedly paired with
an unconditioned stimulus, the conditioned stimulus
eventually will become associated in the learner’s mind
with the same response elicited by the unconditioned
stimulus.
2. The Contemporary View: Learning as a Cognitive
Process. Contemporary learning theory generally views
learning as a cognitive process. (Refer to Figure 6.4
below.)
a) People draw on their experiences and use past
learning as a basis for present behavior.
b) People make conscious choices about their behavior.
c) People recognize the consequences of their choices.
d) People evaluate those consequences and add them to
prior learning, which affects future choices.

B. Reinforcement Theory and Learning.
Reinforcement theory, or operant conditioning, generally
is associated with the work of B. F. Skinner.
Reinforcement theory suggests that behavior is a
function of its consequences. Behavior that results in
pleasant consequences tends to be repeated, whereas
behavior that brings unpleasant consequences tends not
to be repeated.
1. Types of Reinforcement in Organizations. The
consequences of behavior are called reinforcement. The
arrangements of various kinds of reinforcement are
called contingencies and consist of four broad sets.
(Refer to Figure 6.5 below.)
a) Positive reinforcement is a reward following
desirable behavior. The effect of positive reinforcement
is to increase the frequency of desirable behaviors.
b) Avoidance, or negative reinforcement, gives the
individual the opportunity to avoid an unpleasant
consequence. The effect of avoidance is to increase the
frequency of desirable behavior.
c) Extinction occurs when rewards are removed from
behaviors that previously were reinforced. The effect of
extinction is to decrease the frequency of undesirable
behaviors.
d) Punishment is the presentation of unpleasant or
aversive consequences as a result of undesirable
behavior. The effect of punishment is to decrease the
frequency of undesirable behaviors.


2. Schedules of Reinforcement in Organizations.
Managers can use five basic schedules of reinforcement.
(Refer to Table 6.1 below.)
a) Continuous reinforcement—behavior is reinforced every
time it occurs.
b) Fixed-interval reinforcement—behavior is reinforced
according to some predetermined, constant schedule based
on time.
c) Variable-interval reinforcement—behavior is
reinforced after periods of time, but the time span
varies from one interval to the next.
d) Fixed-ratio reinforcement—behavior is reinforced
according to the number of behaviors exhibited, with the
number of behaviors needed to gain reinforcement held
constant.
e) Variable-ratio reinforcement—behavior is reinforced
according to the number of behaviors exhibited, but the
number of behaviors needed to gain reinforcement varies
from one interval to the next.

C. Related Aspects of Learning
1. Reinforcement Generalization. Reinforcement
generalization is the process by which people recognize
the same or similar behavior-reinforcement relationships
in different settings. Following an initial
stimulus-response-consequence sequence, the individual
learns the basic contingencies of reinforcement. When
subsequently presented with a similar stimulus, he or
she knows that the same response is likely to elicit a
similar consequence.
2. Reinforcement Discrimination. Reinforcement
discrimination is the ability to recognize differences
among stimuli. As in stimulus generalization, the
individual learns the basic
stimulus-response-consequence contingencies. When
confronted with a new stimulus, however, he or she can
discriminate between the two stimuli and make different
responses.
3. Social Learning in Organizations. Social
learning occurs when people observe the behavior of
others, recognize its consequences, and alter their own
behavior as a result. Several conditions must be met to
produce social learning.
a) The behavior being modeled must be fairly simple.
b) The behavior being modeled usually must be concrete,
or intellectual, in nature.
c) Individuals must possess the physical attributes
needed to do the job.
4. Employees learn how to behave in the new
organizational situation partly in response to what they
already know and partly in response to what others
suggest and demonstrate.
IV. Organizational Behavior
Modification
A. Behavior Modification in Organizations.
OB mod is the application of reinforcement theory
principles to people in organizational settings. It
usually is aimed at increasing desired behaviors through
the use of positive reinforcement. The five basic steps
in OB mod are as follows. (Refer to Figure 6.6.)
1. Identify performance-related behavioral events.
2. Measure baseline performance—the existing levels of
performance for each individual.
3. Identify existing behavioral contingencies, or
consequences, of performance.
4. Develop an intervention strategy, apply the strategy,
and remeasure performance to determine whether the
intervention has had the desired effect. If performance
has increased, maintain the desired behavior through
positive reinforcement according to one or more
schedules.
5. Evaluate the behaviors of employees for performance
improvement.

B. The Effectiveness of OB Mod.
Because OB mod is relatively simple, it has been used by
many types of organizations. Results seem to support the
value of OB mod as a method for improving employee
motivation. Nevertheless, some OB mod programs have
failed to meet their objectives. Critics also argue that
OB mod is manipulative and that it seeks to suppress
individual freedom of behavioral choice.
C. The Ethics of OB Mod.
The primary ethical argument against OB mod is that its
use has the potential to compromise individual freedom
of choice if managers choose reward contingencies that
are advantageous for the organization with little or no
regard for the employee. In addition, the idea of
managers altering or shaping employee behavior has an
element of manipulation in it. But OB mod is not unique
in this effort. Managers are in the business of shaping
worker behavior toward organizational goals, regardless
of the approach to motivation that is used. The
potential for misuse or misrepresentation is possible
with other approaches to motivation.
V. Attribution and Motivation.
The attribution approach to motivation is best viewed as
a process that proceeds as follows:
A. An employee observes his or her behavior through the
processes of self-perception.
B. On the basis of these perceptions, the individual
decides whether the behavior is a response primarily to
external or to internal factors.
C. Through this attribution of causes, the individual
determines whether he or she is basically extrinsically
or intrinsically motivated.
D. As a consequence, the person develops a preferred
pattern of future incentives. A person who believes he
or she is basically extrinsically motivated will seek
extrinsic rewards as future incentives. An individual
who believes he or she is intrinsically motivated will
seek future intrinsic incentives.
E. In studies investigating attribution theory and its
application to motivation, E. L. Deci found that if
people are paid to do something they already enjoy (are
intrinsically motivated), their level of “liking”
declines. Furthermore, if their pay is later withheld,
their level of effort also decreases.
Assignment 4
Due Wednesday, October 5:
Read
Chapters 5 and 6 in the textbook.
Apply
the principles and concepts
from the assigned reading in
answering the questions.
-
What are Maslow's five
levels of needs, and how
do they relate to
motivation? How do
they relate to each
other?.
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What is likely to be a
more serious problem -
perceptions of being
under-rewarded or
perceptions of being
over-rewarded.
Be sure to include your
name, class number, and
assignment number on your
completed work. Answers to
questions can be in
handwriting or typed in
Microsoft Word. Completed
assignments can be e-mailed
to me or placed in one of my
mail boxes. More options
for submitting work to me
appears on the syllabus for
this course.
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